Cool 3DS Max Tutorials - September 2010

Creating a glass object with Max and V-ray

This tutorial demonstrates how to make a special glass using Max and for the renderer V-ray. Most of the people do glass by using lathe, my version is a little different

Edges rendering

This tutorial will show you how to render with edges in vray renderer.

Depth of Field with Composition

In this tutorial you will learn the compositing way of simulating DOF effects using 3DS Max and Photoshop

Shatter Tutorial

This is a tutorial that teaches you how to make a 3D shattering text intro, plus you get to learn how to make a matrix-like effect. Today you will be using 3Ds Max, Rayfire Tool, and V-ray.

UVW Map Texturing

In this tutorial Hatice Bayramoglu will teach you how to use the UVW mapping texture technique in 3DS Max in order to be able to apply complex textures to your created models.

3ds Max Environment Modeling

In this tutorial you will learn how to set up a modeling rig on a sphere object, in order to make it look like a stone.

Making Leaf Material with V-Ray

How to make leaf materials for 3d trees using the VRay2sidedMtl, in this case a sugar maple (in autumn). The tutorial uses Onyx Tree for the tree generation, but this material technique works just as well with other tree objects with low-poly opacity mapped leaves.

Modeling the Screwdriver

This tutorial will demonstrate tyou how to create detailed screwdriver in 3DS Max.

Importons and Irradiance Particles in 3ds Max 2010

Step by Step guide to using Irradiance Particles and Importons in 3ds Max 2010 with Hyperfocal VHDRIs

Create Leather Material

Tutorial about creating leather with 3DS Max.

Hand Modelling

This tutorial will describe you how to modeled the hand model from a sketch.

Model the Ironman Helmet

Tutorial about creating helmet with 3DS Max.

Creating a Next-Gen Video Game Hot Rod: the Complete Workflow

In this first part of the series, Laurens takes you through the first planning and design steps, such as gathering inspiration, collecting reference, and fleshing out the idea, and then demonstrates how to get started with the first rough blockout of the model.

'The Lantern' - A 3Ds Max Project

3Ds Max author Ben Tate is back once again with the final part of this exclusive 3-part tutorial series covering all of the processes involved in creating 'The Lantern'. After modelling the lantern in the first part and UVing in part 2, today Ben sets about adding the final textures to the lantern model.

Depth of field with 3DS Max and V-ray

In today's tutorial, Ben Henry walks us through how he sets up Depth of Field (or DOF) in his renders using 3Ds Max and Vray. After covering the camera settings and adding DOF to the scene, Ben also takes a quick look at how to add Bokeh effects to your final render. If you're looking to create more photo-realistic results with 3Ds Max, look no further than today's Quick-tip.

Modelling & Rendering an Interior Scene using 3Ds Max and Vray

Our recent Stunning Interiors roundup got a lot of people talking about interior rendering tutorials, and today we're happy to bring in Flavius Cristea to discuss his process when creating stunning interior renders using 3Ds Max. From the modelling, through material creation to the final rendering process, this 2-day tutorial is a great insight into the art of Arch-Vis Interiors.

Modeling a modern lamp

This tutorial will show you how to model a modern lamp in 3d studio max. This is a tutorial for beginers.

Modeling a table

This is another tutorial suited for beginers in 3D Studio Max about modelling wooden table.

Making of Quad bike

This tutorial will show you how to create a model of Quad Bike.

Modeling of Schwerin Theater

Tutorial about modelling theater building.

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